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Beginning to Rig

  • Caleb McCormick
  • Oct 20, 2023
  • 1 min read

This past week, my team and I are working towards being able to start animating in earnest, so rigging has been a main focus. My main task is to rig the bird, Baj.

Rigging has been coming together slowly. The basic base mesh of the bird is not incredibly suited for rigging, and has contributed to several missteps where I've decided it was better to just start over than continue to troubleshoot and make things worse. However, soon the mesh will be improved on.

Most of my progress so far has been in the feet as the torso, wings, and head have been the most problematic.


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For next week, I will finish the basic rig for the bird, and as a stretch goal begin fixing the geometry in order to improve the rig in the future.

 
 
 

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